Merge pull request #106 from hansaes/dev

修复无法添加音频
This commit is contained in:
Zyronon
2025-09-13 12:59:11 +08:00
committed by GitHub
5 changed files with 210 additions and 12 deletions

View File

@@ -2,6 +2,7 @@ import {onMounted, onUnmounted, watch, onDeactivated} from "vue";
import {emitter, EventKey} from "@/utils/eventBus.ts";
import {useRuntimeStore} from "@/stores/runtime.ts";
import {useSettingStore} from "@/stores/setting.ts";
import {ShortcutKey} from "@/types/types.ts";
export function useWindowClick(cb: (e: PointerEvent) => void) {
onMounted(() => {
@@ -53,6 +54,24 @@ export function useStartKeyboardEventListener() {
useEventListener('keydown', (e: KeyboardEvent) => {
if (!runtimeStore.disableEventListener) {
// 检查当前单词是否包含空格,如果包含,则空格键应该被视为输入
if (e.code === 'Space') {
// 获取当前正在输入的单词信息
const currentWord = window.__CURRENT_WORD_INFO__;
// 如果当前单词包含空格,且下一个字符应该是空格,则将空格键视为输入
// 或者如果当前处于输入锁定状态(等待空格输入),也将空格键视为输入
if (currentWord &&
((currentWord.word &&
currentWord.word.includes(' ') &&
currentWord.word[currentWord.input.length] === ' ') ||
currentWord.inputLock === true)) {
e.preventDefault();
return emitter.emit(EventKey.onTyping, e);
}
}
let shortcutKey = getShortcutKey(e)
// console.log('shortcutKey', shortcutKey)
@@ -71,9 +90,15 @@ export function useStartKeyboardEventListener() {
emitter.emit(shortcutEvent, e)
} else {
//非英文模式下,输入区域的 keyCode 均为 229时
// 空格键始终应该被转发到onTyping函数由它来决定是作为输入还是切换单词
if (e.code === 'Space') {
e.preventDefault();
return emitter.emit(EventKey.onTyping, e);
}
if (((e.keyCode >= 65 && e.keyCode <= 90)
|| (e.keyCode >= 48 && e.keyCode <= 57)
|| e.code === 'Space'
// 空格键已经在上面处理过了
|| e.code === 'Slash'
|| e.code === 'Quote'
|| e.code === 'Comma'

View File

@@ -147,7 +147,7 @@ function save(option: 'save' | 'saveAndNext') {
let d = cloneDeep(editArticle)
if (!d.id) d.id = nanoid(6)
delete d.sections
copy(console.json(d, 2))
copy(JSON.stringify(d, null, 2))
const saveTemp = () => {
emit(option as any, editArticle)
return resolve(true)
@@ -160,9 +160,31 @@ function save(option: 'save' | 'saveAndNext') {
//不知道为什么直接用editArticle取到是空的默认值
defineExpose({save, getEditArticle: () => cloneDeep(editArticle)})
function handleChange(e: any) {
// 处理音频文件上传
function handleAudioChange(e: any) {
// 获取上传的文件
let uploadFile = e.target?.files?.[0]
if (!uploadFile) return
// 创建一个临时的URL以访问文件
const audioURL = URL.createObjectURL(uploadFile)
// 设置音频源
editArticle.audioSrc = audioURL
// 重置input确保即使选择同一个文件也能触发change事件
e.target.value = ''
Toast.success('音频添加成功')
}
// 处理LRC文件上传
function handleChange(e: any) {
// 获取上传的文件
let uploadFile = e.target?.files?.[0]
if (!uploadFile) return
// 读取文件内容
let reader = new FileReader();
reader.readAsText(uploadFile, 'UTF-8');
reader.onload = function (e) {
@@ -189,9 +211,14 @@ function handleChange(e: any) {
return w.audioPosition ?? []
})
}).flat()
Toast.success('LRC文件解析成功')
}
}
}
// 重置input确保即使选择同一个文件也能触发change事件
e.target.value = ''
}
let currentSentence = $ref<Sentence>({} as any)
@@ -385,10 +412,17 @@ function setStartTime(val: Sentence, i: number, j: number) {
<div class="title">结果</div>
<div class="center">正文译文与结果均可编辑编辑后点击应用按钮会自动同步</div>
<div class="flex gap-2">
<BaseButton>添加音频</BaseButton>
<div class="upload relative">
<BaseButton>添加音频</BaseButton>
<input type="file"
accept="audio/*"
@change="handleAudioChange"
class="w-full h-full absolute left-0 top-0 opacity-0"/>
</div>
<div class="upload relative">
<BaseButton>添加音频LRC文件</BaseButton>
<input type="file"
accept=".lrc"
@change="handleChange"
class="w-full h-full absolute left-0 top-0 opacity-0"/>
</div>

View File

@@ -196,6 +196,7 @@ function nextSentence() {
if (!currentSection[sentenceIndex]) {
sentenceIndex = 0
sectionIndex++
if (!props.article.sections[sectionIndex]) {
console.log('打完了')
isEnd = true
@@ -206,9 +207,27 @@ function nextSentence() {
} else {
emit('play', {sentence: currentSection[sentenceIndex], handle: false})
}
// 如果有新的单词,更新当前单词信息
if (!isEnd && props.article.sections[sectionIndex] &&
props.article.sections[sectionIndex][sentenceIndex] &&
props.article.sections[sectionIndex][sentenceIndex].words[wordIndex]) {
updateCurrentWordInfo(props.article.sections[sectionIndex][sentenceIndex].words[wordIndex]);
}
lockNextSentence = false
}
// 在全局对象中存储当前单词信息,以便其他模块可以访问
function updateCurrentWordInfo(currentWord: ArticleWord) {
window.__CURRENT_WORD_INFO__ = {
word: currentWord.word,
input: currentWord.input || '',
inputLock: isSpace,
containsSpace: currentWord.word.includes(' ')
};
}
function onTyping(e: KeyboardEvent) {
if (!props.article.sections.length) return
// console.log('keyDown', e.key, e.code, e.keyCode)
@@ -216,6 +235,9 @@ function onTyping(e: KeyboardEvent) {
let currentSection = props.article.sections[sectionIndex]
let currentSentence = currentSection[sentenceIndex]
let currentWord: ArticleWord = currentSentence.words[wordIndex]
// 更新当前单词信息
updateCurrentWordInfo(currentWord);
const nextWord = () => {
isSpace = false
@@ -224,15 +246,45 @@ function onTyping(e: KeyboardEvent) {
emit('nextWord', currentWord)
if (!currentSentence.words[wordIndex]) {
wordIndex = 0
nextSentence()
// 只在需要时更新当前单词信息,不自动跳转到下一句话
if (wordIndex < currentSentence.words.length) {
// 更新当前单词信息
updateCurrentWordInfo(currentSentence.words[wordIndex]);
}
}
if (isSpace) {
// 在单词之间的空格处理
if (e.code === 'Space') {
nextWord()
// 检查下一个单词是否存在
const hasNextWord = wordIndex + 1 < currentSentence.words.length;
// 当按下空格键时,移动到下一个单词,而不是下跳过句子,末尾跳转到下一个
if (hasNextWord) {
// 重置isSpace状态
isSpace = false;
stringIndex = 0;
wordIndex++;
input = '';
emit('nextWord', currentWord);
// 获取下一个单词
currentWord = currentSentence.words[wordIndex];
if (currentWord && currentWord.word && currentWord.word[0] === ' ') {
input = ' ';
if (!currentWord.input) currentWord.input = '';
currentWord.input = input;
stringIndex = 1;
}
// 更新当前单词信息
updateCurrentWordInfo(currentWord);
} else {
// 句子末尾跳转到下一句话
nextSentence();
}
} else {
wrong = ' '
playBeep()
@@ -248,6 +300,14 @@ function onTyping(e: KeyboardEvent) {
emit('play', {sentence: currentSection[sentenceIndex], handle: false})
}
let letter = e.key
// 如果是空格键,需要判断是作为输入还是切换单词
if (letter === ' ' || e.code === 'Space') {
// 如果当前单词包含空格,且当前输入位置应该是空格,则视为正常输入
if (currentWord.word.includes(' ') && currentWord.word[stringIndex] === ' ') {
letter = ' '
}
}
let key = currentWord.word[stringIndex]
@@ -281,12 +341,25 @@ function onTyping(e: KeyboardEvent) {
if (!currentWord.isSymbol) {
playCorrect()
}
if (currentWord.nextSpace) {
isSpace = true
// 检查是否是句子的最后一个单词
const isLastWordInSentence = wordIndex + 1 >= currentSentence.words.length;
if (isLastWordInSentence) {
// 如果是句子的最后一个单词,自动跳转到下一句
nextSentence();
} else if (currentWord.nextSpace) {
// 如果不是最后一个单词,且需要空格,设置等待空格输入
isSpace = true;
} else {
nextWord()
// 如果不需要空格,直接移动到下一个单词
nextWord();
}
}
// 更新当前单词信息
updateCurrentWordInfo(currentWord);
playKeyboardAudio()
}
e.preventDefault()
@@ -454,8 +527,23 @@ function onContextMenu(e: MouseEvent, sentence: Sentence, i, j, w) {
}
onMounted(() => {
// 初始化当前单词信息
if (props.article.sections &&
props.article.sections[sectionIndex] &&
props.article.sections[sectionIndex][sentenceIndex] &&
props.article.sections[sectionIndex][sentenceIndex].words[wordIndex]) {
updateCurrentWordInfo(props.article.sections[sectionIndex][sentenceIndex].words[wordIndex]);
}
emitter.on(EventKey.resetWord, () => {
wrong = input = ''
// 重置时更新当前单词信息
if (props.article.sections &&
props.article.sections[sectionIndex] &&
props.article.sections[sectionIndex][sentenceIndex] &&
props.article.sections[sectionIndex][sentenceIndex].words[wordIndex]) {
updateCurrentWordInfo(props.article.sections[sectionIndex][sentenceIndex].words[wordIndex]);
}
})
emitter.on(EventKey.onTyping, onTyping)
})

View File

@@ -44,6 +44,16 @@ let displayWord = $computed(() => {
return props.word.word.slice(input.length + wrong.length)
})
// 在全局对象中存储当前单词信息,以便其他模块可以访问
function updateCurrentWordInfo() {
window.__CURRENT_WORD_INFO__ = {
word: props.word.word,
input: input,
inputLock: inputLock,
containsSpace: props.word.word.includes(' ')
};
}
watch(() => props.word, () => {
wrong = input = ''
wordRepeatCount = 0
@@ -51,11 +61,22 @@ watch(() => props.word, () => {
if (settingStore.wordSound) {
volumeIconRef?.play(400, true)
}
// 更新当前单词信息
updateCurrentWordInfo();
}, {deep: true})
// 监听输入变化,更新当前单词信息
watch(() => input, () => {
updateCurrentWordInfo();
})
onMounted(() => {
// 初始化当前单词信息
updateCurrentWordInfo();
emitter.on(EventKey.resetWord, () => {
wrong = input = ''
updateCurrentWordInfo();
})
emitter.on(EventKey.onTyping, onTyping)
@@ -80,7 +101,8 @@ function repeat() {
async function onTyping(e: KeyboardEvent) {
if (inputLock) {
//如果是锁定状态,说明要么输入太快;要么就是设置了不自动跳转,然后输入完了,当这种情况时,监听空格键,按下切换下一个
//如果是锁定状态,说明要么输入太快;要么就是设置了不自动跳转,然后输入完了
//当单词全部输入完成后,空格键用于切换到下一个单词
if (e.code === 'Space' && input.toLowerCase() === props.word.word.toLowerCase()) {
return emit('complete')
}
@@ -88,6 +110,22 @@ async function onTyping(e: KeyboardEvent) {
}
let letter = e.key
inputLock = true
// 检查当前单词是否包含空格
const wordContainsSpace = props.word.word.includes(' ')
// 如果是空格键,需要判断是作为输入还是切换单词
if (letter === ' ' || e.code === 'Space') {
// 如果当前单词包含空格
if (wordContainsSpace && props.word.word[input.length] === ' ') {
letter = ' '
}
// 如果当前单词不包含空格,且已经输入完成,则视为切换单词的信号
else if (!wordContainsSpace && input.toLowerCase() === props.word.word.toLowerCase()) {
return emit('complete')
}
}
let isTypingRight = false
if (settingStore.ignoreCase) {
isTypingRight = letter.toLowerCase() === props.word.word[input.length].toLowerCase()
@@ -98,6 +136,8 @@ async function onTyping(e: KeyboardEvent) {
input += letter
wrong = ''
playKeyboardAudio()
// 更新当前单词信息
updateCurrentWordInfo();
} else {
emit('wrong')
wrong = letter
@@ -106,6 +146,8 @@ async function onTyping(e: KeyboardEvent) {
await sleep(500)
if (settingStore.inputWrongClear) input = ''
wrong = ''
// 更新当前单词信息
updateCurrentWordInfo();
}
if (input.toLowerCase() === props.word.word.toLowerCase()) {
@@ -140,6 +182,9 @@ function del() {
} else {
input = input.slice(0, -1)
}
// 更新当前单词信息
updateCurrentWordInfo();
}
const statStore = usePracticeStore()

View File

@@ -8,6 +8,12 @@ declare global {
interface Window {
umami: {
track(name: string, data?: any): void
},
__CURRENT_WORD_INFO__?: {
word: string,
input: string,
inputLock: boolean,
containsSpace: boolean
}
}
}