修复空格切换
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@@ -2,6 +2,7 @@ import {onMounted, onUnmounted, watch, onDeactivated} from "vue";
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import {emitter, EventKey} from "@/utils/eventBus.ts";
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import {useRuntimeStore} from "@/stores/runtime.ts";
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import {useSettingStore} from "@/stores/setting.ts";
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import {ShortcutKey} from "@/types/types.ts";
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export function useWindowClick(cb: (e: PointerEvent) => void) {
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onMounted(() => {
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@@ -53,6 +54,22 @@ export function useStartKeyboardEventListener() {
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useEventListener('keydown', (e: KeyboardEvent) => {
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if (!runtimeStore.disableEventListener) {
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// 检查当前单词是否包含空格,如果包含,则空格键应该被视为输入
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if (e.code === 'Space') {
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// 获取当前正在输入的单词信息
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const currentWord = window.__CURRENT_WORD_INFO__;
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// 如果当前单词包含空格,且下一个字符应该是空格,则将空格键视为输入
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if (currentWord &&
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currentWord.word &&
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currentWord.word.includes(' ') &&
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currentWord.word[currentWord.input.length] === ' ') {
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e.preventDefault();
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return emitter.emit(EventKey.onTyping, e);
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}
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}
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let shortcutKey = getShortcutKey(e)
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// console.log('shortcutKey', shortcutKey)
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@@ -71,9 +88,15 @@ export function useStartKeyboardEventListener() {
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emitter.emit(shortcutEvent, e)
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} else {
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//非英文模式下,输入区域的 keyCode 均为 229时,
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// 空格键始终应该被转发到onTyping函数,由它来决定是作为输入还是切换单词
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if (e.code === 'Space') {
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e.preventDefault();
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return emitter.emit(EventKey.onTyping, e);
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}
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if (((e.keyCode >= 65 && e.keyCode <= 90)
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|| (e.keyCode >= 48 && e.keyCode <= 57)
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|| e.code === 'Space'
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// 空格键已经在上面处理过了
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|| e.code === 'Slash'
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|| e.code === 'Quote'
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|| e.code === 'Comma'
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@@ -44,6 +44,16 @@ let displayWord = $computed(() => {
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return props.word.word.slice(input.length + wrong.length)
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})
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// 在全局对象中存储当前单词信息,以便其他模块可以访问
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function updateCurrentWordInfo() {
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window.__CURRENT_WORD_INFO__ = {
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word: props.word.word,
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input: input,
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inputLock: inputLock,
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containsSpace: props.word.word.includes(' ')
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};
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}
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watch(() => props.word, () => {
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wrong = input = ''
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wordRepeatCount = 0
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@@ -51,11 +61,22 @@ watch(() => props.word, () => {
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if (settingStore.wordSound) {
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volumeIconRef?.play(400, true)
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}
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// 更新当前单词信息
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updateCurrentWordInfo();
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}, {deep: true})
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// 监听输入变化,更新当前单词信息
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watch(() => input, () => {
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updateCurrentWordInfo();
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})
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onMounted(() => {
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// 初始化当前单词信息
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updateCurrentWordInfo();
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emitter.on(EventKey.resetWord, () => {
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wrong = input = ''
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updateCurrentWordInfo();
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})
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emitter.on(EventKey.onTyping, onTyping)
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@@ -80,7 +101,8 @@ function repeat() {
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async function onTyping(e: KeyboardEvent) {
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if (inputLock) {
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//如果是锁定状态,说明要么输入太快;要么就是设置了不自动跳转,然后输入完了,当这种情况时,监听空格键,按下切换下一个
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//如果是锁定状态,说明要么输入太快;要么就是设置了不自动跳转,然后输入完了
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//当单词全部输入完成后,空格键用于切换到下一个单词
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if (e.code === 'Space' && input.toLowerCase() === props.word.word.toLowerCase()) {
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return emit('complete')
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}
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@@ -88,6 +110,22 @@ async function onTyping(e: KeyboardEvent) {
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}
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let letter = e.key
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inputLock = true
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// 检查当前单词是否包含空格
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const wordContainsSpace = props.word.word.includes(' ')
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// 如果是空格键,需要判断是作为输入还是切换单词
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if (letter === ' ' || e.code === 'Space') {
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// 如果当前单词包含空格
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if (wordContainsSpace && props.word.word[input.length] === ' ') {
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letter = ' '
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}
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// 如果当前单词不包含空格,且已经输入完成,则视为切换单词的信号
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else if (!wordContainsSpace && input.toLowerCase() === props.word.word.toLowerCase()) {
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return emit('complete')
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}
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}
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let isTypingRight = false
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if (settingStore.ignoreCase) {
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isTypingRight = letter.toLowerCase() === props.word.word[input.length].toLowerCase()
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@@ -98,6 +136,8 @@ async function onTyping(e: KeyboardEvent) {
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input += letter
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wrong = ''
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playKeyboardAudio()
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// 更新当前单词信息
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updateCurrentWordInfo();
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} else {
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emit('wrong')
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wrong = letter
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@@ -106,6 +146,8 @@ async function onTyping(e: KeyboardEvent) {
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await sleep(500)
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if (settingStore.inputWrongClear) input = ''
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wrong = ''
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// 更新当前单词信息
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updateCurrentWordInfo();
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}
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if (input.toLowerCase() === props.word.word.toLowerCase()) {
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@@ -140,6 +182,9 @@ function del() {
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} else {
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input = input.slice(0, -1)
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}
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// 更新当前单词信息
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updateCurrentWordInfo();
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}
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const statStore = usePracticeStore()
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6
src/types/global.d.ts
vendored
6
src/types/global.d.ts
vendored
@@ -8,6 +8,12 @@ declare global {
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interface Window {
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umami: {
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track(name: string, data?: any): void
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},
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__CURRENT_WORD_INFO__?: {
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word: string,
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input: string,
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inputLock: boolean,
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containsSpace: boolean
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}
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}
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}
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